Sean has represented clients on various legal matters involving entertainment, communications and consumer products business segments, such as:
Video Games
Social Games
Virtual Worlds
Virtual Currency
Mobile Applications & Games
Social Media
Computer Software.
He also has considerable experience litigating complex business disputes in federal and state courts at trial, appellate levels and in ADR forums throughout the country.
Biometric data — from, e.g., retina, face and fingerprint scans — plays a big role in the current wave of new technology services. For...
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